VIP Team
Computer Vision

Computer Vision Technology Built for Live Broadcast Production

Real-time scene understanding, object tracking, and automated event detection at broadcast scale.

What We Do

We build computer vision software that understands video the way a human director does — only faster.

Our technology processes live video streams to detect, track and classify objects, players and events in real time.

This isn’t research. It’s production-grade software used by major sports broadcasters today.

Core Capabilities

Real-time vision for complex production environments.

01

Real-Time Object Tracking

Track players, balls and equipment across multiple camera angles simultaneously. Algorithms maintain identities through occlusions and fast direction changes.

02

Automated Event Detection

Goals, fouls, key plays and highlights — the vision engine recognizes events as they happen and triggers automated clipping, replays or metadata tagging.

03

Multi-Camera Scene Understanding

Fuse feeds from multiple cameras into a unified understanding of the action and identify the point of interest at any moment.

04

Player & Team Recognition

Identify players by jersey, number or position. Generate per-player statistics, heat maps and movement patterns automatically from the video feed.

Built for Broadcast

Integrated directly into production workflows.

  • Live production — real-time graphics triggers, automated replay selection and director assistance
  • Post-production — automated clip generation, metadata enrichment and searchable archives
  • Subscriber platforms — highlight packages, personalized content feeds and automated thumbnails
Deployed at Scale

Battle-tested where reliability is non-negotiable.

Our computer vision library is in active use by major sports broadcasters around the world. It processes thousands of hours of live footage and has been tested in high-stakes production environments where reliability is non-negotiable.

What Sets Us Apart

Purpose-built software, not generic models.

Typical ApproachOur Approach
Generic computer vision modelsPurpose-built for sports and broadcast
Research projects, not productsSoftware in production today
One-size-fits-allCustomizable to each production environment
Requires manual retrainingAdapts to new sports and formats through configuration
Use Cases

Practical applications for rights holders and production teams.

  • Automatic highlight generation for sports rights holders
  • Live analytics feeds for broadcast graphics and commentary
  • Player tracking and performance data for production teams
  • Content indexing for large video archives
  • Compliance monitoring for broadcast regulations